| A Necromancer guide | |
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+5Andy Pooch Odysseus Dakr Twinsix 9 posters |
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Twinsix
Posts : 259 Join date : 2012-10-13 Age : 33
| Subject: A Necromancer guide Sat Sep 14, 2013 10:24 pm | |
| Lets start with the stats I used. All classes require max attributes (Brave, Int, Will, Str, and Agi) to complete this quest. Here's some Tips. After each fight is a room to recover---take full advantage of this room. There is a shrine in each of these recovery rooms, this is especially good for the ATs so they can get full mana before each fight. Another tip is to look all useful items. Especially the rings. You can also use the weapons for donations. Those donations are free luck for anyone but I would recommend them for everyone, it'll regen your mana and speed the process up too. I personally used an AT but I believe AH is much, much easier. The first room is the sorceress, she is probably the second hardest creature in here. She has a nasty curse and TONS of hp for heals. She probably heals 30+ times to full hp. The second room is going to be a warrior who is fairly weak but does have a stun. The third room is the toughest, it’s an AH+AT combo. The key is to isolate the AH from the AT and stand in the doorway while fighting the AH first, followed by the AT. If you do this reverse, you will fail. After I finished the AH, I went back into the room with the shrine and let the curse run, I also respelled and regained all my mana through a donation for the fight vs the AT. I just ran in and out of the room until I had the AH at the door way. The fourth room is going to be a Seyan. He is tough since he will curse and curse 2 you both. But he is probably the third strongest. There is a second seyan hidden behind a wall in this room so be sure to respell and regen before you enter the room completely. The fifth room is going to be a bunch of undead. They are pretty easy. I just stood in the doorway and took them one at a time. I imagine four of them at once would be pretty tough to do but one at a time they are cake. I tried to make my way through here fairly quickly after I finished the undead spawns because I feared them respawning. I’m not sure what the respawn time was. The boss was pathetic. He was the easiest of all. The AH+AT was 50 times tougher than he was. He was a necro named “Lord Necro.” The following is the order you will encounter the monsters, the number by them is what I rank them on the strength scale. The sorceress is a field marshal I believe---#2 The warrior is a field marshal as well---#4 The AH+AT are both knights---#1 The Seyans are field marshals---#3 The Undead spawns are generals---#5 Lord Necro was a field marshal---#6 I gave up 34.5 million exp to become this. If anyone has any suggestions or corrections, please contribute. There is no guide to necromancing so I thought this would be a good start.
Last edited by Twinsix on Thu Sep 19, 2013 3:47 pm; edited 1 time in total | |
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Dakr
Posts : 223 Join date : 2011-06-19 Age : 37 Location : Pennsylvania, US
| Subject: Re: A Necromancer guide Sun Sep 15, 2013 4:49 am | |
| Grats on completing finally!!! | |
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Odysseus
Posts : 1330 Join date : 2009-08-22 Age : 38
| Subject: Re: A Necromancer guide Sun Sep 15, 2013 9:38 am | |
| Congrats on necro!!, but I cant help but cry at all that lost exp | |
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Twinsix
Posts : 259 Join date : 2012-10-13 Age : 33
| Subject: Re: A Necromancer guide Sun Sep 15, 2013 9:44 am | |
| Thank you! I skipped all the poles too, so you know I worked HARD for that exp on an AT.
Does anyone have any tips for improving my guide? | |
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Pooch
Posts : 130 Join date : 2011-01-10 Age : 45
| Subject: Re: A Necromancer guide Tue Sep 24, 2013 1:51 pm | |
| I'll add the AH aspect on your already pretty much complete guide: here is what my stat looked before i stepped in: As expected with AH, it was pretty easy and my GC did all the dirty work. You can open the doors of the room without worry, you cant see in room unless u step in the doorway so open doors and so the gc wall trick to make him enter. Sorceress - Really easy, i made my GC go first in and I went after. Dispell self, C2 C1 Poison and dispelled the GC then just waited to inevitable death of the sorc. She have poison so maxing hp wasnt a bad idea.. (also Lord necros skellie blast would kill you lol) Warrior - Didn't see the mob as my gc got stunned in the doorway so i just kept healing and dispelling him. GC kicked his butt in a minute or so. AH and AT duo - This was scary.. First attempt the GC got again in the doorway and i didnt see thhe mobs so i figured he will manage i just kept healing and dispelling.. after couple of minutes i transferred the gc and casted another one.. was time for plan b. The mobs dont come in the room with the shrine so your safe there (exept the one with undeads but we'll get to it). I repspelled the GC and this time i did the wall trick on far east side so the gc quicky turned after entering so i could see what happened. This time the AT was hitting my gc and he hits HARD! so C2 (which my 94 base was too low to affect the AT) c1 both and poison while healing the gc which was very often. After that, only healed and dispelled GC untill the AH died. Now that nasty AT was still on AH spells so my gc couldnt even scratch him.. my dispell was too low to get into his spells so i let GC die and got back to the shrine room to rethink my plan.. so got mana, got gc, respelled and headed back (Dont worry the AH is still dead). Again C1 the AT and just kept healing the GC untill AT spells ran out and then he dropped like a fly. The key is in the AT. Dead Seyans - Again the seyan stunned my gc on the doorway so couldnt do anything than healing and dispelling the gc but he finished the seyan in like 2 min. after got in the room regained some mana and went after the wall where the second seyan was. This was much easier as i managed to C2 C1 and poison him but beware: he Blast when he see you and he dropped me to 65% with one blast so remember to look ur HP Undeads - Ok i made a huge mistake here.. i clicked too far behind the exit door and i overxtended into the undead room.. i barely managed to get back into shrine room where my gc half the time tired to block me.. As i got into the room the undeads followed :)but they were only generals and C2 made them like puppys so no danger there Lord Necro - He spawned 3 undead gc and one skellie. My GC had no real problems with him after c2 the whole bunch. Skellie Blast did hurt and had to cycle between healing GC and myself but the lord died pretty quickly.. he was almost the easiest of the bunch If i had to do it all over again as AH i would change few things: -Dagger not worth raising past crystal as you dont have to fight -Resistance is useless there as they WILL curse you and stuff but thats not a problem at all as they will focus GC after that I mainly pented in LtGen/mixed anyway as i didnt got Compulse and penting was lot faster with GC there -I would raise more dispell and maybe c2 just because that AT (which was the main issue) -Poison really helped there and maybe i would raise it more for better effect -i overshoot with mana.. cant remember going under 300 Thats it was fun overall, a month of grinding my AH betwen classes was pretty easy and had alot of help on building my hara *evil grin at at Andy, Cloun and Dakr* | |
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Twinsix
Posts : 259 Join date : 2012-10-13 Age : 33
| Subject: Re: A Necromancer guide Tue Sep 24, 2013 3:51 pm | |
| Great addition to my guide! All we need now is warrior, seyan, and sorc, then we'll have it 100% complete. If anyone wants to add anything feel free. | |
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Andy
Posts : 590 Join date : 2009-09-08 Age : 34
| Subject: Re: A Necromancer guide Tue Sep 24, 2013 5:25 pm | |
| Grats! I tried my hardest to help, yet i find banter being the best way | |
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Fazza
Posts : 453 Join date : 2011-10-01 Age : 35 Location : Queensland, Australia
| Subject: Re: A Necromancer guide Tue Sep 24, 2013 6:06 pm | |
| Good job bohr! and sweet now I know the somewhat stats I need for skulldrunk | |
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Dakr
Posts : 223 Join date : 2011-06-19 Age : 37 Location : Pennsylvania, US
| Subject: Re: A Necromancer guide Sun Oct 20, 2013 6:32 am | |
| Why is my gc so stupid? This is what he does constantly, stand in the doorway and let the hara curse him and blast him and then run away, run back and repeat doesn't fight back? | |
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Twinsix
Posts : 259 Join date : 2012-10-13 Age : 33
| Subject: Re: A Necromancer guide Sun Oct 20, 2013 10:44 am | |
| Do you always stand in that spot? Can you move closer to them and maybe he'll work? Can you use curse 2 on the enemies through the door and make them easier? | |
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Dakr
Posts : 223 Join date : 2011-06-19 Age : 37 Location : Pennsylvania, US
| Subject: Re: A Necromancer guide Sun Oct 20, 2013 10:46 am | |
| It worked fine last night, i will try again but will try casting light on him see if that works anything | |
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Twinsix
Posts : 259 Join date : 2012-10-13 Age : 33
| Subject: Re: A Necromancer guide Sun Oct 20, 2013 10:56 am | |
| That makes sense. I bet that room is dark and he can't see them. | |
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Dakr
Posts : 223 Join date : 2011-06-19 Age : 37 Location : Pennsylvania, US
| Subject: Re: A Necromancer guide Sun Oct 20, 2013 11:12 am | |
| That is exactly what the problem was, doing it right now and he needed light to see them. Was the curse that made it so he couldn't see anymore in the dark. | |
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Motoko
Posts : 1229 Join date : 2009-09-14
| Subject: Re: A Necromancer guide Sun Oct 20, 2013 11:16 am | |
| - Dakr wrote:
- That is exactly what the problem was, doing it right now and he needed light to see them. Was the curse that made it so he couldn't see anymore in the dark.
See what happens when you don't believe me? | |
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Dakr
Posts : 223 Join date : 2011-06-19 Age : 37 Location : Pennsylvania, US
| Subject: Re: A Necromancer guide Fri Oct 25, 2013 7:30 pm | |
| Finally I joined the class of necro Forgot to take a picture of stats so main stats: About 26m xp Max BWIAS 100 gc 95 bless 80 prot 80 ew 60 dispell 90 c2 Wish i would have remember to take a picture of stats but whatever that will have to do. | |
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Guest Guest
| Subject: Re: A Necromancer guide Mon Oct 28, 2013 2:44 pm | |
| So is does everyone agree AH is easiest to necro with? |
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smasher
Posts : 359 Join date : 2012-04-29 Age : 34 Location : UK
| Subject: Re: A Necromancer guide Mon Jan 27, 2014 12:13 pm | |
| AT LAST i figured out (with help) how to post screenies lol! So i was Warlord AT with max everything. 5 attempts but here i am as a necro | |
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Guest Guest
| Subject: Re: A Necromancer guide Mon Jan 27, 2014 2:51 pm | |
| WOOO Congrats =D.
So many Necros now. How many does that make?? 3/3 online the other day were necros. Its becoming quite a popular class!
I cant believe it took 5 attempts from a Warlord o.0 |
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smasher
Posts : 359 Join date : 2012-04-29 Age : 34 Location : UK
| Subject: Re: A Necromancer guide Mon Jan 27, 2014 4:15 pm | |
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Guest Guest
| Subject: Re: A Necromancer guide Sun Feb 09, 2014 2:43 am | |
| The ID stats for each of them. Much easier to see if you save it and open in mspaint, picaso..etc and use the zoom if needed. I highly recommend an AH with poison and at least 90 GC. I found getting res worth while simply because it ment I could pent UW top 5. Solo penting that gave me the best exp by far. As an AH designed for necro the soonest youll be able to necro is just shy of FDM |
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smasher
Posts : 359 Join date : 2012-04-29 Age : 34 Location : UK
| Subject: Re: A Necromancer guide Sun Feb 09, 2014 6:32 am | |
| you are like the king of figures man lol great work | |
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Blitz
Posts : 10 Join date : 2013-12-03
| Subject: Re: A Necromancer guide Sun Feb 09, 2014 11:27 am | |
| I had 26m total exp when i went necro on my AH (b2, c2, comp btw) and i only had a magen GC (76 base i believe).
My theory why I actually found it pretty easy is, that i had 100 base c2, and a lot of med/conc. Against AH/AT combo i could pretty much keep them double cursed and perma-heal my gc without running out of mana.
The point is, there is many ways to beat this as an AH, probably you'd be best off not getting any poison or b2 and just raise c2/c1... | |
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Guest Guest
| Subject: Re: A Necromancer guide Sun Feb 09, 2014 4:08 pm | |
| Double curse and infinite mana for heals is the key. Personally Id just replace comp with poison in that build.
No poison or B2 though? That would make for some very long penting hours and I dont know how well GC would survive in the necro room with no assistance, especially if you are cursed from low res. |
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Blitz
Posts : 10 Join date : 2013-12-03
| Subject: Re: A Necromancer guide Sun Feb 09, 2014 6:48 pm | |
| I guess the point of no b2/poison (or lets say 60 base as it basically costs nothing) would be to necro as early as possible. And maybe I was very lucky, but also at Lord Necro c2/dispel/c2/c1 worked just fine for me, after that neither me nor my GC took much dmg at all, except for the occasional blast. If you want to get a few extra million exp and pent in UW or get less and pent in magen/lt.gens up to general is a matter of personal choice I'd say. I didnt mind magens at all, in fact I still made a good mil exp per gmoon and its the most fun and safe place to pent for a hara (i hear some ppl die in UW pents?!). :p | |
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