When my undead is in an area where he can't hit the monsters with his mod poison, he still casts it anyways... over and over again. It's like once every 3 seconds he waves his arm and nothing happens. It makes his combat really sucky because every 4 swings he takes a break to try to cast. 2 solutions to this problem... 1st you could figure out how to make it sense the mod is not high enough to cast there or 2nd, you could give Necro's poison instead of their undeads. I for one like the second option better, but anyway this could be fixed, I'd be happy.