| shift+f12 | |
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Thug
Posts : 87 Join date : 2009-09-09
| Subject: shift+f12 Fri Jun 10, 2011 6:09 pm | |
| it switches your equip regardless if you are pressing shift. so the shift+f12 hotkey is gone | |
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Lordlava
Posts : 3955 Join date : 2009-08-23 Location : The Land Down Under
| Subject: Re: shift+f12 Sat Jun 11, 2011 3:04 am | |
| Watch this space.
This was a known undocumented feature of the modified client.
It has been fixed in the next client release, due out soon.
And also the option to scroll 2 or 10 at a time in inventory and skills/spells. | |
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Thug
Posts : 87 Join date : 2009-09-09
| Subject: Re: shift+f12 Sat Jun 11, 2011 6:48 am | |
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Lordlava
Posts : 3955 Join date : 2009-08-23 Location : The Land Down Under
| Subject: Re: shift+f12 Mon Jun 13, 2011 9:15 am | |
| New client just released with the 3 items listed above plus an additional 527 sprites. See the download page on the main website www.aranock-online.co.uk | |
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Thug
Posts : 87 Join date : 2009-09-09
| Subject: Re: shift+f12 Mon Jun 13, 2011 3:17 pm | |
| cool, but the exit button/f12 still doesnt work after entering a tavern
i know f12 is used for switching items, and as a hotkey.
so would it be possible that f12 also be used to exit the client, or would another button have to be assigned?
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Motoko
Posts : 1229 Join date : 2009-09-14
| Subject: Re: shift+f12 Mon Jun 13, 2011 4:01 pm | |
| - Lordlava wrote:
- New client just released with the 3 items listed above plus an additional 527 sprites.
See the download page on the main website
www.aranock-online.co.uk Thank you... the inventory scroll thing was really annoying. | |
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Lordlava
Posts : 3955 Join date : 2009-08-23 Location : The Land Down Under
| Subject: Re: shift+f12 Tue Jun 14, 2011 5:27 am | |
| I deliberately removed F12 exit because it was being abused by players to exit the game in the middle of combat to avoid death. | |
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Lordlava
Posts : 3955 Join date : 2009-08-23 Location : The Land Down Under
| Subject: Re: shift+f12 Tue Jun 14, 2011 8:05 am | |
| Switch now works properly with 2h weapons and with shields/torches/DW weapons | |
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Thug
Posts : 87 Join date : 2009-09-09
| Subject: Re: shift+f12 Tue Jun 14, 2011 1:51 pm | |
| - Lordlava wrote:
- I deliberately removed F12 exit because it was being abused by players to exit the game in the middle of combat to avoid death.
wow, ok. but there was a client where it would say "now that was silly" when you tried to press exit on bottom right. shift+f12 worked and switch worked with f12. and when you entered tavern, you could press exit to get out faster. | |
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Redman
Posts : 1170 Join date : 2009-09-08 Age : 40 Location : Texas, USA
| Subject: Re: shift+f12 Wed Jun 15, 2011 7:19 pm | |
| - Thug wrote:
- Lordlava wrote:
- I deliberately removed F12 exit because it was being abused by players to exit the game in the middle of combat to avoid death.
wow, ok.
but there was a client where it would say "now that was silly" when you tried to press exit on bottom right.
shift+f12 worked and switch worked with f12. and when you entered tavern, you could press exit to get out faster. I still use the aforementioned client. If you know a way to email .exe files in GMAIL then I will send it your way. | |
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Zoss
Posts : 24 Join date : 2010-04-07 Age : 31 Location : Australia, Adelaide.
| Subject: Re: shift+f12 Fri Jun 17, 2011 3:54 am | |
| - Redman wrote:
- Thug wrote:
- Lordlava wrote:
- I deliberately removed F12 exit because it was being abused by players to exit the game in the middle of combat to avoid death.
wow, ok.
but there was a client where it would say "now that was silly" when you tried to press exit on bottom right.
shift+f12 worked and switch worked with f12. and when you entered tavern, you could press exit to get out faster. I still use the aforementioned client. If you know a way to email .exe files in GMAIL then I will send it your way. You could just change the file extension? Rename it to like aranock.doc. Then he can change it back. | |
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Guest Guest
| Subject: Re: shift+f12 Wed Oct 26, 2011 12:46 pm | |
| I know I am practicing necromancy here, but just for future reference I had the same problem with emailing .exe files awhile back and found even checking the extension the mailer deamons would check for that possibility. I found the most viable solution was to use a host like hotfile and upload a password protected multi-piece archeive to avoid it being scanned or cracked into. |
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