Basrah
Posts : 3 Join date : 2010-03-15
| Subject: Quests, Ranks, and new stuff Mon Mar 15, 2010 10:04 am | |
| I played v2, a game for noobs, and this game before it moved.
I have heard of there being new quests and all since last time I played. I read the post on the quest map.
Can you give me the quests, what rank to do the quest in, and the new skills and rank to do them. | |
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Cyrus
Posts : 101 Join date : 2010-03-01
| Subject: Re: Quests, Ranks, and new stuff Mon Mar 15, 2010 11:06 am | |
| To the best of my knowledge:
Newbie quests (corporal enemies):
Axe was added (gheal from skelly lord now gives axe) Stun/Curse/SH/Immunity were moved (you now get them for completing the haunted tower)
Arch quests (brig gen + enemies):
Curse2 (sorc/arch hara/seyan), Surround hit 2 (seyan/arch temp/warrior), Blast2 (seyan/arch hara), Poison (arch hara/sorc/seyan), Dual Wield (warrior and arch temp), Harden (arch templar), and Compulsion (arch hara/sorc). These quests are available from the new areas Aranock Mountains, Valley of Death, and Emerald Cave.
New town quests (enemies around captain):
Shield, wand, staff. As well as profession skills harvester, craftsman, blacksmith, and alchemist.
As I recall you being a templar (I think), the only differences you need to know about in the immediate future are axe (which I'm pretty sure you got already) and the movement of surround hit/immunity. Then, once you arch you will need to look into getting surround hit 2 and harden. There are also labs 10/11/12 now to make arching a little easier.
If you have anymore questions feel free to ask, and if I missed anything or made a booboo somebody please correct me. | |
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